Table of contents:-
What is a Mockup?
A Mockup is a representation of a product, showing the consumers and the stakeholders how it would look and how it can be used. Basic elements such as typography, images, logos, and other things which could make up the final design of the product are generally shown in a mockup.
What are Mockups used for?
Mockups form an integral part of any product development process. They are used to depict medium to high fidelity versions of a product design. They outline a realistic layout to all the stakeholders and development team and allow them to then analyze which part of the product would provide for a positive user experience and which would not.
Where do Mockups come in product development?
The various phases of any product development cycle are prone to having different levels of design complexity. Mockups are one of many ways to illustrate a product concept in the form of something lifelike.
In the initial stages of the cycle, a simple sketch may be enough to brainstorm ideas. A wireframe is a commonly used method where a bare-bones structure of a digital product is made to illustrate the basic purpose and outline of the product.
If an idea is worthy to progress through to the next design stage, it then moves from a mockup to a prototype that is much closer to the finished product of course with some scope of improvement. A prototype offers a more interactive simulation of the design and features of the product.
Q: What is the difference between wireframes, mockups, and prototypes?
A: Wireframes refer to basic, black and white designs that demonstrate how the new product or feature works.
Mockups refer to static but realistic designs of how a product or feature may look like and how to use them.
Prototypes refer to high-fidelity representations that resemble how the end-user would interact with the new product or feature.
Q: Why are Mockups important?
A: Mockups allow the designers to test the design of a product or feature in the early stages of the development process. This makes any changes easier to handle and less costly compared to any adjustments in the latter stages of the development.